Lost Cities The Card Game - Randolph - Jeux de société à Montreal, Quebec

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    Lost Cities The Card Game

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    Lost Cities a game by Reiner Knizia Who will discover the ancient civilizations? Two explorers embark on research journeys to remote corners of the world: the Himalayan mountains, the Central American rainforest, the Egyptian desert, a mysterious volcano, and the bottom of the sea. As the cards are played, the... Lire la suite

    UGS : 814743011632 Catégories : , , , , Étiquette :

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    Jean-Nicolas Gauthier -

    Critique

    publié le 10 avril 2019

    4

    Beau petit classique, ce joue 1 contre 1. Un jeu d'assemblage où il faut les collectionner dans un certain ordre. Ceux que vous ne pourrez prendre pourrons être les éléments de la victoire de votre adversaire.
    André Gulluni -

    Critique

    publié le 26 mars 2019

    4

    Un classique des jeux à deux qu'il faut absolument avoir dans sa collection.
    C'est le type de jeu où on joue rapidement pendant plusieurs tours... puis, ouf! tout s'arrête et on doit réfléchir comme il faut avant de poser sa prochaine carte.
    Lost Cities reste néanmoins un jeu abstrait et mathématique. À aucun moment on ne ressent le thème des expéditions dans diverses régions du moment. On pose des cartes numérotées en ordre croissant, c'est tout.
    Dans ma collection depuis sa sortie en 1999, je le ressors 1 ou 2 fois par années (au grand dam de ma conjointe, car c'est un des rares jeux où je gagne presque à chaque coup), retrouvant toujours le même plaisir.

    Description complète

    Description complète

    Lost Cities a game by Reiner Knizia

    Who will discover the ancient civilizations?

    Two explorers embark on research journeys to remote corners of the world: the Himalayan mountains, the Central American rainforest, the Egyptian desert, a mysterious volcano, and the bottom of the sea. As the cards are played, the expedition routes take shape and the explorers earn points. The most daring adventurers make bets on the success of their expeditions. The explorer with the highest score after three rounds of expeditions wins. The rules of the game are simple, but beware: The lost cities hold many unseen mysteries!

    The game consists of a single deck of cards of rank 2–10 in 5 different colors with 3 special « handshakes » (« HS » in scoring examples below) in each suit. There is also a board which functions only to hold and organize discarded cards and is largely superfluous. Games last around 15 minutes. This is generally considered a good « couples » game and is often recommended for people with non-gamer partners.

    The object the game is to gain points by mounting profitable archaeological expeditions to the different sites represented by the 5 colors. On a player’s turn they must always first play one card, either to an expedition or by discarding it to the appropriate discard pile, and then draw one card. There is a separate discard pile for each color and a player may draw the top card of any discard pile or the top card of the deck. Cards played to expeditions must be in ascending order but they need not be consecutive. Handshakes are considered lower than a 2 and represent investments in an expedition. Thus, if you play a red 4, you may play any other red card higher than a 4 on a future turn but may no longer play a handshake, the 2, or the 3.

    The game continues in this fashion with players alternating turns until the final card is taken from the draw pile. The rest of the cards in hand are then discarded and players score their expeditions. Each expedition that has at least one card played into it must be scored. Cards played into an expedition are worth their rank in points, and handshakes count as a multiplier against your final total. Expeditions start at a value of -20 so you must play at least 20 points of cards into an expedition in order to make a profit. If you are left with a negative value and have a handshake, the multiplier still applies. A 20-point bonus is awarded to every expedition with at least 8 cards played into it. The player with the most points wins the game, but it is typical to play 3 matches and add your score from each to see who wins.

    Scoring example 1: an expedition has a 2,3,7,8,10 for a total of 30. This expedition is worth 10 total points: 30 minus the initial -20.

    Scoring example 2: an expedition has 2 HS, and 4,5,6,7,8,10 for a total of 40. This expedition is worth 80 total points: 40 points for cards, minus the initial 20, ×3 for the 2 multipliers, plus the 20-pt bonus for playing 8+ cards.

    Scoring example 3: an expedition has 1 HS, and 4,6,7 for a total of 17. This expedition is worth -6 total points: 17 minus initial 20, ×2 for the multiplier.

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