Dead Cells : The board game
Une création de l'auteur Antoine Bauza, Corentin Lebrat, Ludovic Maublanc et Théo Rivière .
A COOPERATIVE ROGUE-LITE GAME BASED ON THE CRITICALLY-ACCLAIMED VIDEO GAME
The Malaise has infected the island.
Choose one the four Beheaded and leap into this cooperative Rogue-Lite experience inspired by the Metroidvania genre.
A ruthless dungeon crawler. Start in the Prisoner’s Quarters, explore a sprawling, ever-changing island, and slash your way through the malaise-infected horde of enemies all the way up to the High Peak Castle to defy the infamous Hand of the King.
Or die trying.
Explore. Kill. Die. Mutate. Repeat.
CONTENTS
Boards
1 mutation board
1 combat board
1 annexe board
Biomes
4 double-sided biome boards (6 biomes and 1 double biome)
169 biome tiles
Player markers
4 green scroll markers
4 red scroll markers
4 purple scroll markers
4 maximum health markers
1 first player token
1 serenade marker
State tokens
6 poisoned tokens
6 frozen tokens
6 on fire tokens
6 marked tokens
5 bleeding tokens
Reference cards
4 beheaded/player aids
3 boss reference sheets
Player boards
4 beheaded boards
1 solo board
Combat tokens
30 damage tokens
12 shield tokens
6 golden shield tokens
Cards
115 monster cards
119 upgrade cards
67 equipment cards
24 combat cards
21 well cards
16 secret cards
7 rune cards
3 solo combat cards
43 boss cards
Loot
12 cell tokens
4 large cell tokens
12 gold teeth tokens
4 large gold teeth tokens
3 potion tokens
2 purple scroll token
2 green scroll token
2 red scroll token
Other things
18 worm tokens
6 shuriken tokens
4 beheaded tokens
1 group token base
3 bell tokens
3 lantern tokens
2 key tokens
1 wall/hole token
1 combat round marker
4 malaise tokens